Tag Archive: Practice Management Training


Questioning strategies in Healthcare Training develop critical thinking, decision making, and problem solving in students. Bloom’s taxonomy of the six levels of cognitive learning can be used to provide a framework for creating questions. Bloom’s taxonomy starts from the simplest level of learning to the most complex level.  Simplest levels denote Knowledge and Complex levels denote Evaluation.

Sample Question for Knowledge Test:

Intravenous Urogram

Knowledge Test

Asking a learner to define Intravenous Urogram, (IVU) would test his/her knowledge levels.

Sample Question for Evaluation:

Intravenous Urogram

Complex Evaluation

A question is posed to the learner to  assess a request to perform an IVU on a patient allergic to iodine. Experiential activities/ simulations can be built to guide the learner in decision making. In this case, the learner gets to immerse in a simulated scenario, evaluate patient vitals, reports and assess the conditions under which an Iodine-allergic patient can be subjected to Intravenous Urogram.

Studies:

A baccalaureate nursing program study determined what proportion of terminal objectives for clinical nursing courses are high level objectives (analysis, synthesis, evaluation), and are the kinds of questions asked by teachers and students during clinical conferences of a high level also.  Despite the fact that stated objectives specified higher cognitive-level thinking, lower-level questions comprised 98.94% of the total number of questions asked by teachers and students in the clinical conferences surveyed.

Another study was performed within an Australian nursing program to examine clinical teachers’ use of questioning strategies.   The teachers’ years of classroom and clinical teaching experience, years of clinical experience, and academic qualifications were studied to see if an association between various qualifications and levels of questions existed.  Bloom’s taxonomy of the cognitive domain was used as a framework for the study.  The findings revealed clinical teachers asked more low-level questions (91.2%) than high-level questions (4.4%).

Lower level questioning do not promote critical thinking as they only trigger recall of information in the learner’s mind.  A simple recall of information does not enhance students’ understanding of the information in a meaningful way. Higher level questioning facilitates the development of critical thinking because it is aimed at higher cognitive levels, which involves application, analysis, synthesis and evaluation.   Educators should take advantage of stimulating questions more often to help create meaningful active learning instead of just prompting the simple recall of knowledge from students.

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Body Physics is where disparate systems share with each other under one single platform.

Google Plus

Collaboration Life

Perhaps Google took  a lesson to converge all sharing systems into one giant platform. Google is creating an unified army for battle. Google’s services are soon going to inter-collaborate into one giant social platform, and in the process steal some teeth from Facebook.

“We’d like to bring the nuance and richness of real-life sharing to software. We want to make Google better by including you, your relationships, and your interests. And so begins the Google+ project”, says  Vic Gundotra, Senior Vice President, Engineering at Google.

 

 

+Circles: share what matters, with the people who matter most

 

Circle around life

What’s in it: You share different things with different people. So sharing the right stuff with the right people shouldn’t be a hassle. Circles makes it easy to put your friends from Saturday night in one circle, your parents in another, and your boss in a circle by himself – just like real life.

Google Speaks:  “What do people actually do?” And we didn’t have to search far for the answer. People in fact share selectively all the time—with their circles.
From close family to foodies, we found that people already use real-life circles to express themselves, and to share with precisely the right folks. So we did the only thing that made sense: we brought Circles to software. Just make a circle, add your people, and share what’s new—just like any other day.

+Sparks: strike up a conversation, about pretty much anything

 

Sparking Life

What’s in it: Tell Sparks what you’re into and it will send you stuff it thinks you’ll like, so when you’re free, there’s always something cool to watch, read, or share.

Google Speaks: The web, of course, is filled with great content—from timely articles to vibrant photos to funny videos. And great content can lead to great conversations. We noticed, however, that it’s still too hard to find and share the things we care about—not without lots of work, and lots of noise. So, we built an online sharing engine called Sparks.

 

 

+Hangouts: stop by and say hello, face-to-face-to-face

 

Hangout with life

What’s in it: With Hangouts, the unplanned meet-up comes to the web for the first time. Let specific buddies (or entire circles) know you’re hanging out and then see who drops by for a face-to-face-to-face chat. Until teleportation arrives, it’s the next best thing.

Google Speaks: Just think, when you walk into the pub or step onto your front porch, you’re in fact signaling to everyone around, “Hey, I’ve got some time, so feel free to stop by.” Further, it’s this unspoken understanding that puts people at ease, and encourages conversation. But today’s online communication tools (like instant messaging and video-calling) don’t understand this subtlety. With Google+ we wanted to make on-screen gatherings fun, fluid and serendipitous, so we created Hangouts.

+Mobile: share what’s around, right now, without any hassle

 

Mobility in life

What’s in it: Taking photos is fun. Sharing photos is fun. Getting photos off your phone is pretty much the opposite of fun. With Instant Upload, your photos and videos upload themselves automatically, to a private album on Google+.  All you have to do is decide who to share them with.

Google Speaks: Getting photos off your phone is a huge pain, so most of us don’t even bother. Of course pictures are meant to be shared, not stranded, so we created Instant Upload to help you never leave a photo behind. While you’re snapping pictures, and with your permission, Google+ adds your photos to a private album in the cloud. This way they’re always available across your devices—ready to share as you see fit.

+Mobile-
+Huddle: Huddling your groups in

 

Huddle in Life

What’s in it: Texting is great, but not when you’re trying to get six different people to decide on a movie. Huddle turns all those different conversations into one simple group chat, so everyone gets on the same page all at once. Your thumbs will thank you.

Google Speaks: Phone calls and text messages can work in a pinch, but they’re not quite right for getting the gang together. So Google+ includes Huddle, a group messaging experience that lets everyone inside the circle know what’s going on, right this second.

Google Hopes you join in, but its entirely +You.

Google has brought many a resourceful applications through Google Labs.

Google Earth is a virtual globe, map and geographical information program that was originally called EarthViewer 3D, and was created by Keyhole, Inc, a company acquired by Google in 2004. The product was re-released as Google Earth in 2005.

Google launched the Google Maps API in June 2005 to allow developers to integrate Google Maps into their websites.

The list goes long with Google books, calendar, news, search, videos, wave and so on.

Last year Google launched its new high-tech 3D product- Google Body. Google Body is a detailed 3D model of the human body. You can peel back anatomical layers, zoom in, and navigate to parts that interest you. Click to identify anatomy, or search for muscles, organs, bones and more.

One can also share the exact scene being viewed by copying and pasting the corresponding URL.

Google Body, which is already available in web form, can now run on Android tablets that use the 3.0 Honeycomb version of Google’s mobile operating system. Using 3D graphics capabilities of the latest tablets such as Motorola’s Xoom, the hardware is now good enough to properly display a 3D-heavy app such as Google Body, which lets you look at your organs, muscles and bones.

It looks like a pretty cool way to explore the human body – just like earth or maps, you can strip away layers (i.e. skin, bones, etc.), rotate it in 3D, and search for body parts before having them highlighted in the app. Teachers are gonna have a gala time giving anatomy classes to students.

As healthcare facilities across the nation admit more patients, increase demands on doctors and face nursing shortages, they cannot afford to have their employees spend any more time taking federally mandated training than is necessary. They need to save both time and money while ensuring that their staff have obtained required certification.

Inspired by the increased need for effective healthcare e-learning and by the need for healthcare educators to understand e-learning technologies and standards, instructional design techniques, and adult learning principles; InfoPro Learning, Inc started it’s healthcare e-learning practice. This independent function provides information and collaborative solutions and opportunities to the diverse set of individuals involved in healthcare e-learning, including instructional designers, healthcare educators and administrators, publishers, IT system administrators, and web developers.

According to the executive leadership of InfoPro,  “Other industries, including aviation and defense, have successfully leveraged online learning to train their workforces, but as with other technologies, healthcare has been far behind in using learning technologies effectively. Finally, healthcare is beginning to embrace e-learning as professional societies, universities, teaching hospitals, government, and commercial enterprises include it as a part of their overall strategy. What we have not seen yet is a lot of high quality content or cost-effective use of e-learning resources.”

Often experienced healthcare education providers have problems understanding where and how technology standards map into effective e-learning, and IT implementers often fail to understand the role of pedagogy. InfoPro Learning brings together the realms of technology and pedagogy for effective e-learning.

Our heathcare function serves as a comprehensive source for entities who produce and distribute online healthcare education for all levels of learners. Through our continous learning and practice we thrive to provide information and collaborative opportunities and solutions on a range of areas in e-learning including pedagogy (i.e., instructional design, assessment, distance learning, and curriculum development), technology standards, educational technology, educational metrics, e-learning economics, and issues and methods specific to healthcare education.

Areas for online healthcare education: Clinical Training, Surgical Training, CME through Distance Education, Healthcare Sales Force Training, Medical Equipment Training, Practice Management Training, Occupational Safety & Health Administration, and much more. 

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